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Raids

Claws of Veeshan Tier 2 part 2 – Dragon sausage

Last week we bested Sontalak.

But I have been otherwise engrossed in watching “Ordinary Sausage” on youtube to dedicate time to write a news update.

So anyway here we are with Sontalak, lets sausage !

We discovered the secret to not leashing him, or at least seem to have, its so secret I don’t know what it is.

The event is quite simple, kill the dragon while dealing with dastardly drake adds, and avoiding a rotating aura and avoiding a sentient dragon statue from looking at you. All while being constrained to “Aarys pit” (as in original ToV has a identical looking dragon in this location, but named Aaryonar – more about him later). Move out the pit too much and you win a dragon foot up your backside booting you out the zone.

In all, once the raid force gets used to the moving about, its easier than the crusaders event in skyshrine, its just getting to that stage that is the challenge.

We did get close to beating Sonty a few times, but it had a few mechanics to avoid the usual cheesing, we didn’t try to boot the drakes off the edge into the fire pit, but ive heard its effective, no point learning a strat that is “probably” going to be fixed, lets do it properly.

Unlike the Crusaders where I got myself whacked trying to take screenshots for the news, I was on hand for the win.

– Turning this

Into this

Just Aaryonar, who now resides in Lady Nevederias cave to deal with for Tier 2 (and I regret my knowledge about 20 year old content, as because I announced to the guild where we were heading aka “Lady” Nevs cave, the guild chat descended into talk about dragon genders, including if Aary is male and do they possess a cloaca…)

Learning this so far has been fun, just a bit of a donkey having to clear the zone crap to get from one side of the zone to the other – why couldn’t Aary be in his original spot, and have Sont in the just as useable zone in circular room?.

Categories
Raids

Claws of Veeshan – Tier 2

Recently we were blessed with the rollout of Tier 2 raids for the current expansion.

We have three raids here in T2, a sequential pair in Temple of Veeshan (Sontalak and Aaryonar), and a single in Skyshrine (The Crusaders)

After briefly touching these in Beta we had a vague understanding of the events, which as usual proved to be little or no benefit as they had changed so much from Beta to live to render any foreknowledge pretty redundant.

Our first live inspection of Sontalak revealed its buggy state of an uncontrolled and leashing/resetting dragon, so after a few attempts we gave it up to focus on the Crusaders (as of course Aaryonar cannot be attempted unless Sontalak is clear, usual cockblock Dev tactics)

So onto the Crusaders, this takes place in Yelinaks donut, a large O shaped area with a blocked off central piece, 4 gatekeeper dragons at each corner, and the plan is kill them one a time while avoiding the usual dragon and raid antics of AEs, teleporter roamer slimes and a bunch o adds that serve little purpose other than slow it down a tad.

 

 

 

 

 

 

 

 

It took us longer than expected to beat this (got close numerous times but got unlucky with final dragon moves, all sorts of unlucky stuff)

Until eventually, we got the prize to meet Yelinak and inspect his box.Hopefully we have the formula to have some serious attempts at Sontalak and him not leashing, as I doubt it will be fixed anytime soon, and I dare not touch upon the reported bugs/problems noted with Aaryonar.

Categories
Raids

Claws of Veeshan – New Raids day 1

Claws of Veeshan went live last month, and as seeming is now usual, the raids followed later.

We looked at 2 of the 3 raids on Beta, so had an idea of what to expect.

First off due to popular demand (Jarasil saying lets do this one, it sounds easiest), we went to the third raid Zlandicar, and after a false start of leashing the stupid dragon we beat it soundly without much effort.

Took me by surprise with it not needing to be “killed”, just knocking both its heads together down to 3%.

Considering more recent raids of past expansions have been overtuned to the point needing us devise some strategy, it was a welcome event to find doable off the bat, just hope the later raids scale in difficulty.

So onto Tantor – “UNGAWA !”

A slightly more difficult encounter than Zlandicar, mostly do the utterly bizarre pathing taken by the adds during action and leashing effects without defined borders, but still managed (but far from mastered) with a couple of practices.

It was strangely comforting to see normal amounts of loot in the chests, while its nice to have enough equipment to feed your entire roster and all their dirty alt characters, it eats up a lot of time to administer.

To close Raidday prime, after the wooly elefart, we approached Klandicar, something we had little to no knowledge about from Beta, and lets say, we will be returning to him soon.


CoV Raid day 2 = edit

We went back to Klandicar the day after, and found a chest of free loot just waiting for us, so when is the next new raids?