Categories
Goofy Raids

The Second Night of Shadows

Its February 

Twas the second phase of Nos, within a selection of zone,
Many a new raid was happening, including a shape changing Cone;
The apparitions came forth by the guild we did beat,
In hopes that the Butterfly form was not Temort, which he thought was neat.


The raiders became all smug in their heads,
While an army of Mushrooms paraded to us complete with legs;
And the Star in their grandeur, with I disregarding flusterbolt root,
Had learned the AOU way to give up the myconids loot,

When a distance noise alerted us to a third event,
We sprang tward the hubbub to investigate the scent.
For first away on bench did I retreat like a flash,
But on our second try the day later did we receive the cache.

The boss before us was a giant tiger not named Tony
Gave the guild flashbacks of phase ones phoney,
When colours he did change, we found could be breached.
To the end of tier two we had reached.

 


And without context Rhyme did we revisit an old raid,
But tactics forgotten, half the attendees got played.

Categories
News Raids

Meanwhile, last week in Night of Shadows

Night of Shadows – Tier one – Week one

As AOU had spent some considerable minutes, nay, hours, looking at Night of Shadows tier one raids in Beta, it came to no ones surprise that we beat two of the three events on our first tries, and the third event the next day.

All three of these raids i’ve covered in some detail with the beta testing, so no real need to flog my own log saying the same old shit time and time again.

The first event, something something insect something. Is the one with the giant screaming ant thing, as we beat this easily on beta, it was our first target and proved to be equally easy live.

Most guilds with even an half-awake raidforce should be able to beat it with little difficulty.

The second event with quadruple helpings of Tony Tiger showed that just navigating Shar Val to be a challenge, but equally quite beatable, however, guilds may require a fully awake raidforce to win !

And the third event, in the Pit, is just a graphics test for older machines, see how much crap you can cram in to a small area, and not immediately goose your tanks when the action is triggered.

We didn’t spend too much time with this one in Beta, so a portion of it was unknown, not that it really mattered in the end as them ugly goblinoids took a dirt nap when we figured out where and when the players needed to not AFK.

And now we wait, knocking out these events every week now until the next tier goes live.

 

 

Categories
News Raids

Vanquisher of Everything

 – Terror of Luclin, the final frontier –

 

I guess so, it took us long enough…. so then …

After calls of “its impossible, it cannot be done”, “we don’t have the dps for that stupid shit”, “Someone will fuck it up somehow”, I finally stopped moaning, and this week the guild did its thing.

With the “Close the gate: Underwhelming Shadows” finally solved a few days ago, as in we actually understood what needed to be done, we did it, leaving AOU with one final carbuncle of a task –

Don’t get fingered in the Oubliette.

To be grabbed by the ghoulies during one of the more unfair aura dancing events (this bit is safe, but it spawns slap in the middle of the not safe bit) brings out the sweat in me, but it was somewhat easier than not glitching through the floor which happens so so often.

With all that nonsense done, for this type 5 augment.

(Don’t tell the devs they let it be removed without a distiller, a rather boorish money sink that was totally unnecessary)

This expansion was a lot of control the player type bullshit going on, I can see the attraction of the progression servers now, simpler and more enjoyable times.  But if it was easy it wouldn’t have the attraction to play as much.

And a final note, I asked the guild to stand by the loot chest for a group screenshot, there is always that certain someone who insists on being in the center.

Until next time, the next expansion which we are hearing rumours of, keep smiling.